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EVE Online sets new PCU record, 35k users
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Labor Day was certainly a day to not worry about work and take some time to play. What were people playing? EVE Online by the looks of it. On Monday, September 3, over 35,000 players were logged into EVE Online's live Tranquility server. With that many players logged in there had to have been a great deal of commerce going on throughout the universe. To help give some insight as to the nature of how the economy works, Dr. Eyjo "DrEyjoG" Gudmundsson, has published his first official dev blog wherein he examines the mineral market:

This is the first Econ Dev blog on the economics of EVE. We are heading into unknown territory since there exists no standardized measures on how to describe and analyze an online universe, or if indeed there is a need to have new tools to describe virtual reality. Trade and industrial activities are an important part of EVE and therefore descriptive analysis of trend in quantity traded, price fluctuations and regional differences are always of interest to those participating in that business. In order to fulfill the expectations of pilots we need your comments on this dev blog and which parts are most interesting. Selected sections of this dev blog could be updated on a regular basis if the demand is there.

You can read it in its entirety by clicking this really neat text.