I know that I had my own reservations about Pirates of the Burning Sea using SOE and Platform Publishing. If there was any doubt as to who was responsible for the train wreck that is Vanguard, Rick Saada from Flying Lab has removed all doubt:
Actually, if you search around we've covered Vanguard dozens of times. As have many other sites. But to recap:
1. Sony didn't kill vanguard, Sigil killed vanguard
2. Sigil had an enormous debt load when they left Microsoft
3. Sigil chose to ship when they weren't ready, not Sony
4. Sigil drove their game into the ground, and went bankrupt
5. Sigil fired all their employees, not Sony
6. Sony was left to pick up the pieces, hire back some of Sigil's staff, and to try and save what they could of the fiasco brad mcquaid created.As for us:
1. We're privately financed with no external debt. Nobody is going to pull the plug on us.
2. Sony isn't pushing us to ship, and doesn't want us to ship until we're sure we're ready. They're weren't happy with Vanguard's decision to ship prematurely, and don't want to see that happen again.
3. We're not broke, and so aren't going to sell out for a song to 'save' the company.
4. Sony has left us completely alone when it comes to design, development, and such, other than offering us use of their tools for localization (which are great, btw)We're not Sigil. I'm not Brad McQuaid. Let it go.
Tell us how you really feel, Rick. I still think you're holding a bit back. I am hearing favorable things about the game though. Maybe if I get a video card with 256mb RAM, I'll see about giving it a go.
Yes, even though I have two 128mb cards in SLI mode, certain MMOs will not recognize that as 256mb of RAM and force me to use Low Graphic Quality. No, none of them have been mentioned in this post.
