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Vanguard Producer's Letter burns the corpse of The Vision
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There's nothing that says your ideas are so completely batguano insane like having them totally negated at the first opportunity after you have left the building. Maybe George W. Bush should call up Brad McQuaid and ask him how to deal with it. Thom Terrazas, the current producer of Vanguard has written a letter that basically details how big a pile of crap The Vision had become. Some highlights:

One of our current priority tasks is setting the Vision for Vanguard.

Ok, seriously. Stop. This has to be there as some kind of running gag. McQuaid did six? I bet I can do ten visions.

Areas that we're going to make changes to

Optimizations; stability; optimizations; stability; optimizations; stability. I may be wrong but I think I see a pattern here. J Hey let's face it, Vanguard had some performance issues but we've made huge leaps since launch. If you've played since beta, you'll know what I'm talking about. If you had problems at launch and you haven't been back recently, you've got to give Vanguard another try. See for yourself how much has improved.

Is the client still 17 glorious GB? Do not want.

Grouping! Traveling! "Dude, where's my car mount?"

Holy smokes ~ the world of Telon is huge! And we recognize this. There are some fundamental challenges with a world of this size. It's difficult to meet up with other players on opposite sides of the world (especially if you haven't been there before); there are large areas between points of interest; the Riftway system doesn't display where and how you can use it ahead of time and you have to have a mount fairly early in order to explore and travel, etc...

Feel rewarded

We're looking into the loot drop percentages and realize we've been a little cheap when it comes to loot rewards. We're going to tune this upward particularly at the lower levels and examine the mid and higher levels as well.

Death Penalties, do we need them to be so severe?

We're talking about this now and we think that there are enough penalties to dieing that we don't need to sock it to you with a loss of experience. I know there may be some purists or hard-core gamers out there that may disagree

Yes, there's more but all Thom really had to say was: "Look. McQuaid's gone and to be honest his entire game design was crap from the beginning. We are so frustrated with having to deal with issues stemming from a piss-poor launch that we are willing to just gut this game and turn it into WoW, please give us money. No really, this game will be just like WoW, but with Diplomacy!"

What they fail to realize is that the only people left playing are the ones who bought into McQuaid's Vision bulls**t and changing the game now is only going to drive them away. Everyone who played the game and thought it was too hardcore for them is now playing LOTRO or WoW. Anyway, if they ever figure out how to cut that client size at least in half, I'll give the game another go. I figure that buys me at least a year before I have to play.